Game-Based Learning Mobile Application About Orang Asli

Authors

  • Wan Abdul Rahim Wan Mohd Isa Faculty of Computer and Mathematical Sciences, Universiti Teknologi MARA, 40450 Shah Alam, Selangor, Malaysia
  • Ahmad Iqbal Hakim Suhaimi Faculty of Computer and Mathematical Sciences, Universiti Teknologi MARA, 40450 Shah Alam, Selangor, Malaysia
  • Nurulhuda Noordin Faculty of Computer and Mathematical Sciences, Universiti Teknologi MARA, 40450 Shah Alam, Selangor, Malaysia
  • Muhammad Nazril Afiq Mohd Azhar Faculty of Computer and Mathematical Sciences, Universiti Teknologi MARA, 40450 Shah Alam, Selangor, Malaysia

Keywords:

Game-Based Learning (GBL), Visual Novel

Abstract

This study presents the design and development of a mobile game-based learning application in the form of a visual novel, created to promote cultural understanding and empathy toward the Indigenous People (Orang Asli) in Malaysia. The application, entitled 16 Hari Bersama Orang Asli (16 Days with the Indigenous People), integrates interactive storytelling, user decision-making, and visually engaging character designs to provide an immersive learning experience. A user persona was constructed to guide design decisions, while flowcharts and use case diagrams structured the narrative pathways and gameplay mechanics. The resulting application offers multiple story endings based on player choices, encouraging active participation and reflective learning. Although limitations remain in terms of graphics, language support, and representation of Orang Asli tribes, the application demonstrates significant potential as an educational platform. By combining entertainment with cultural education, this study highlights the role of mobile game-based learning in preserving indigenous heritage, fostering inclusivity, and enhancing cultural appreciation among young adults. Future improvements, including cross-platform expansion and closer collaboration with Orang Asli communities, will further enrich its authenticity and impact.

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Author Biography

Wan Abdul Rahim Wan Mohd Isa, Faculty of Computer and Mathematical Sciences, Universiti Teknologi MARA, 40450 Shah Alam, Selangor, Malaysia

wrahim2@uitm.edu.my

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Published

2025-09-13

How to Cite

Wan Mohd Isa, W. A. R. ., Suhaimi, A. I. H. ., Noordin, N. ., & Mohd Azhar, M. N. A. . (2025). Game-Based Learning Mobile Application About Orang Asli. Journal of Advanced Research Design, 139(1), 248–254. Retrieved from https://akademiabaru.com/submit/index.php/ard/article/view/6761
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